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Jak zainstalować ace

: 07 lipca 2009, 22:19
autor: malacz
Jak zainstalować pakiet ace?
Mam błędy przy instalacji:

Kod: Zaznacz cały

apt-get instlal libACE
Nie działa?

Kod: Zaznacz cały

In file included from /root/trinitycore2/src/shared/Common.h:103,
                 from /root/trinitycore2/src/bindings/scripts/include/../ScriptM                                             gr.h:11,
                 from /root/trinitycore2/src/bindings/scripts/include/precompile                                             d.h:8,
                 from /root/trinitycore2/src/bindings/scripts/ScriptMgr.cpp:5:
/root/trinitycore2/src/shared/LockedQueue.h: In member function 'void ACE_Based:                                             :LockedQueue<T, LockType, StorageType>::add(const T&)':
/root/trinitycore2/src/shared/LockedQueue.h:57: error: 'ACE_Stack_Trace' was not                                              declared in this scope
/root/trinitycore2/src/shared/LockedQueue.h:57: error: expected `;' before 'st'
/root/trinitycore2/src/shared/LockedQueue.h:57: error: 'st' was not declared in                                              this scope
/root/trinitycore2/src/shared/LockedQueue.h: In member function 'T ACE_Based::Lo                                             ckedQueue<T, LockType, StorageType>::next()':
/root/trinitycore2/src/shared/LockedQueue.h:70: error: 'ACE_Stack_Trace' was not                                              declared in this scope
/root/trinitycore2/src/shared/LockedQueue.h:70: error: expected `;' before 'st'
/root/trinitycore2/src/shared/LockedQueue.h:70: error: 'st' was not declared in                                              this scope
/root/trinitycore2/src/shared/LockedQueue.h: In member function 'T ACE_Based::Lo                                             ckedQueue<T, LockType, StorageType>::front()':
/root/trinitycore2/src/shared/LockedQueue.h:83: error: 'ACE_Stack_Trace' was not                                              declared in this scope
/root/trinitycore2/src/shared/LockedQueue.h:83: error: expected `;' before 'st'
/root/trinitycore2/src/shared/LockedQueue.h:83: error: 'st' was not declared in                                              this scope
In file included from /root/trinitycore2/src/shared/Database/DatabaseEnv.h:29,
                 from /root/trinitycore2/src/shared/Log.h:26,
                 from /root/trinitycore2/src/shared/ByteBuffer.h:26,
                 from /root/trinitycore2/src/game/GridNotifiers.h:25,
                 from /root/trinitycore2/src/bindings/scripts/include/precompile                                             d.h:11,
                 from /root/trinitycore2/src/bindings/scripts/ScriptMgr.cpp:5:
/root/trinitycore2/src/shared/Database/QueryResult.h: In member function 'uint32                                              QueryNamedResult::GetField_idx(const std::string&) const':
/root/trinitycore2/src/shared/Database/QueryResult.h:73: error: 'ACE_Stack_Trace                                             ' was not declared in this scope
/root/trinitycore2/src/shared/Database/QueryResult.h:73: error: expected `;' bef                                             ore 'st'
/root/trinitycore2/src/shared/Database/QueryResult.h:73: error: 'st' was not dec                                             lared in this scope
In file included from /root/trinitycore2/src/game/GridNotifiers.h:25,
                 from /root/trinitycore2/src/bindings/scripts/include/precompile                                             d.h:11,
                 from /root/trinitycore2/src/bindings/scripts/ScriptMgr.cpp:5:
/root/trinitycore2/src/shared/ByteBuffer.h: In member function 'T ByteBuffer::re                                             ad(size_t) const':
/root/trinitycore2/src/shared/ByteBuffer.h:253: error: 'ACE_Stack_Trace' was not                                              declared in this scope
/root/trinitycore2/src/shared/ByteBuffer.h:253: error: expected `;' before 'st'
/root/trinitycore2/src/shared/ByteBuffer.h:253: error: 'st' was not declared in                                              this scope
/root/trinitycore2/src/shared/ByteBuffer.h: In member function 'void ByteBuffer:                                             :read(uint8*, size_t)':
/root/trinitycore2/src/shared/ByteBuffer.h:261: error: 'ACE_Stack_Trace' was not                                              declared in this scope
/root/trinitycore2/src/shared/ByteBuffer.h:261: error: expected `;' before 'st'
/root/trinitycore2/src/shared/ByteBuffer.h:261: error: 'st' was not declared in                                              this scope
/root/trinitycore2/src/shared/ByteBuffer.h: In member function 'void ByteBuffer:                                             :append(const uint8*, size_t)':
/root/trinitycore2/src/shared/ByteBuffer.h:330: error: 'ACE_Stack_Trace' was not                                              declared in this scope
/root/trinitycore2/src/shared/ByteBuffer.h:330: error: expected `;' before 'st'
/root/trinitycore2/src/shared/ByteBuffer.h:330: error: 'st' was not declared in                                              this scope
/root/trinitycore2/src/shared/ByteBuffer.h: In member function 'void ByteBuffer:                                             :p ut(size_t, const uint8*, size_t)':
/root/trinitycore2/src/shared/ByteBuffer.h:375: error: 'ACE_Stack_Trace' was not                                              declared in this scope
/root/trinitycore2/src/shared/ByteBuffer.h:375: error: expected `;' before 'st'
/root/trinitycore2/src/shared/ByteBuffer.h:375: error: 'st' was not declared in                                              this scope
In file included from /root/trinitycore2/src/game/Corpse.h:24,
                 from /root/trinitycore2/src/game/GridNotifiers.h:29,
                 from /root/trinitycore2/src/bindings/scripts/include/precompile                                             d.h:11,
                 from /root/trinitycore2/src/bindings/scripts/ScriptMgr.cpp:5:
/root/trinitycore2/src/game/Object.h: In member function 'const int32& Object::G                                             etInt32Value(uint16) const':
/root/trinitycore2/src/game/Object.h:178: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:178: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:178: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h: In member function 'const uint32& Object::                                             GetUInt32Value(uint16) const':
/root/trinitycore2/src/game/Object.h:184: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:184: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:184: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h: In member function 'const uint64& Object::                                             GetUInt64Value(uint16) const':
/root/trinitycore2/src/game/Object.h:190: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:190: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:190: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h: In member function 'const float& Object::G                                             etFloatValue(uint16) const':
/root/trinitycore2/src/game/Object.h:196: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:196: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:196: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h: In member function 'uint8 Object::GetByteV                                             alue(uint16, uint8) const':
/root/trinitycore2/src/game/Object.h:202: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:202: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:202: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h:203: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:203: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:203: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h: In member function 'uint16 Object::GetUInt                                             16Value(uint16, uint8) const':
/root/trinitycore2/src/game/Object.h:209: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:209: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:209: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h:210: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:210: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:210: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h: In member function 'bool Object::HasFlag(u                                             int16, uint32) const':
/root/trinitycore2/src/game/Object.h:252: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:252: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:252: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h: In member function 'bool Object::HasByteFl                                             ag(uint16, uint8, uint8) const':
/root/trinitycore2/src/game/Object.h:269: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:269: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:269: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h:270: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:270: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:270: error: 'st' was not declared in this s                                             cope
/root/trinitycore2/src/game/Object.h: In member function 'bool Object::HasFlag64                                             (uint16, uint64) const':
/root/trinitycore2/src/game/Object.h:303: error: 'ACE_Stack_Trace' was not decla                                             red in this scope
/root/trinitycore2/src/game/Object.h:303: error: expected `;' before 'st'
/root/trinitycore2/src/game/Object.h:303: error: 'st' was not declared in this s                                             cope
In file included from /root/trinitycore2/src/game/Creature.h:26,
                 from /root/trinitycore2/src/game/TemporarySummon.h:24,
                 from /root/trinitycore2/src/game/Pet.h:26,
                 from /root/trinitycore2/src/game/Player.h:35,
                 from /root/trinitycore2/src/game/GridNotifiers.h:33,
                 from /root/trinitycore2/src/bindings/scripts/include/precompile                                             d.h:11,
                 from /root/trinitycore2/src/bindings/scripts/ScriptMgr.cpp:5:
/root/trinitycore2/src/game/UpdateMask.h: In member function 'void UpdateMask: :o                                             perator&=(const UpdateMask&)':
/root/trinitycore2/src/game/UpdateMask.h:87: error: 'ACE_Stack_Trace' was not de                                             clared in this scope
/root/trinitycore2/src/game/UpdateMask.h:87: error: expected `;' before 'st'
/root/trinitycore2/src/game/UpdateMask.h:87: error: 'st' was not declared in thi                                             s scope
/root/trinitycore2/src/game/UpdateMask.h: In member function 'void UpdateMask: :o                                             perator|=(const UpdateMask&)':
/root/trinitycore2/src/game/UpdateMask.h:94: error: 'ACE_Stack_Trace' was not de                                             clared in this scope
/root/trinitycore2/src/game/UpdateMask.h:94: error: expected `;' before 'st'
/root/trinitycore2/src/game/UpdateMask.h:94: error: 'st' was not declared in thi                                             s scope
/root/trinitycore2/src/game/UpdateMask.h: In member function 'UpdateMask UpdateM                                             ask: :o perator&(const UpdateMask&) const':
/root/trinitycore2/src/game/UpdateMask.h:101: error: 'ACE_Stack_Trace' was not d                                             eclared in this scope
/root/trinitycore2/src/game/UpdateMask.h:101: error: expected `;' before 'st'
/root/trinitycore2/src/game/UpdateMask.h:101: error: 'st' was not declared in th                                             is scope
/root/trinitycore2/src/game/UpdateMask.h: In member function 'UpdateMask UpdateM                                             ask: :o perator|(const UpdateMask&) const':
/root/trinitycore2/src/game/UpdateMask.h:112: error: 'ACE_Stack_Trace' was not d                                             eclared in this scope
/root/trinitycore2/src/game/UpdateMask.h:112: error: expected `;' before 'st'
/root/trinitycore2/src/game/UpdateMask.h:112: error: 'st' was not declared in th                                             is scope
In file included from /root/trinitycore2/src/game/GridNotifiers.h:33,
                 from /root/trinitycore2/src/bindings/scripts/include/precompile                                             d.h:11,
                 from /root/trinitycore2/src/bindings/scripts/ScriptMgr.cpp:5:
/root/trinitycore2/src/game/Player.h: In member function 'void Player::AddMItem(                                             Item*)':
/root/trinitycore2/src/game/Player.h:1373: error: 'ACE_Stack_Trace' was not decl                                             ared in this scope
/root/trinitycore2/src/game/Player.h:1373: error: expected `;' before 'st'
/root/trinitycore2/src/game/Player.h:1373: error: 'st' was not declared in this                                              scope
make[2]: *** [src/bindings/scripts/CMakeFiles/trinityscript.dir/ScriptMgr.cpp.o]                                              Błąd 1
make[1]: *** [src/bindings/scripts/CMakeFiles/trinityscript.dir/all] Błąd 2

: 07 lipca 2009, 23:32
autor: ArnVaker

Kod: Zaznacz cały

$ apt-cache search libace
libace-5.6.3 - C++ network programming framework
libace-dev - C++ network programming framework development files
libace-doc - C++ network programming framework documentation
libace-flreactor-5.6.3 - ACE-GUI reactor integration for Fl
libace-flreactor-dev - ACE-GUI reactor integration for Fl development files
libace-foxreactor-5.6.3 - ACE-GUI reactor integration for FOX
libace-foxreactor-dev - ACE-GUI reactor integration for FOX development files
libace-htbp-5.6.3 - ACE protocol over HTTP tunneling library
libace-htbp-dev - ACE protocol over HTTP tunneling library development files
libace-qtreactor-5.6.3 - ACE-GUI reactor integration for Qt
libace-qtreactor-dev - ACE-GUI reactor integration for Qt development files
libace-rmcast-5.6.3 - ACE reliable multicast library
libace-rmcast-dev - ACE reliable multicast library development files
libace-ssl-5.6.3 - ACE secure socket layer library
libace-ssl-dev - ACE secure socket layer library development files
libace-tkreactor-5.6.3 - ACE-GUI reactor integration for Tk
libace-tkreactor-dev - ACE-GUI reactor integration for Tk development files
libace-tmcast-5.6.3 - ACE transactional multicast library
libace-tmcast-dev - ACE transactional multicast library development files
libace-xtreactor-5.6.3 - ACE-GUI reactor integration for Xt
libace-xtreactor-dev - ACE-GUI reactor integration for Xt development files
libacexml-5.6.3 - ACE SAX based XML parsing library
libacexml-dev - ACE SAX based XML parsing library development files
libace-perl - Object-Oriented Access to ACEDB Databases
libace-flreactor5.4.7c2a - ACE-GUI reactor integration for Fl
libace-htbp5.4.7c2a - ACE protocol over HTTP tunneling library
libace-qtreactor5.4.7c2a - ACE-GUI reactor integration for Qt
libace-rmcast5.4.7c2a - ACE reliable multicast library
libace-ssl5.4.7c2a - ACE secure socket layer library
libace-tkreactor5.4.7c2a - ACE-GUI reactor integration for Tk
libace-tmcast5.4.7c2a - ACE transactional multicast library
libace-xtreactor5.4.7c2a - ACE-GUI reactor integration for Xt
libace5.4.7c2a - C++ network programming framework
libacexml5.4.7c2a - ACE SAX based XML parsing library
http://packages.qa.debian.org/a/ace.html

: 07 lipca 2009, 23:40
autor: gruby
apt-get instlal libACE nie działa;/
Powinno być tak:

Kod: Zaznacz cały

apt-get install libace-5.6.3

: 08 lipca 2009, 13:42
autor: malacz

Kod: Zaznacz cały

XXXXXXX:~/trinitycore2# apt-get install libace-5.6.3
Czytanie list pakietów... Gotowe
Budowanie drzewa zależności
Odczyt informacji o stanie... Gotowe
libace-5.6.3 jest już w najnowszej wersji.
libace-5.6.3 zaznaczony jako zainstalowany ręcznie.
0 aktualizowanych, 0 nowo instalowanych, 0 usuwanych i 0 nieaktualizowanych.
Ja muszę zainstalować 5.6.6 - ale jak

: 08 lipca 2009, 15:25
autor: gruby
Wersji 5.6.6 nie ma jeszcze w pakietach Debian squeeze/sid.
Pozostaje Ci poczekać jak będzie aktualizacja.

: 08 lipca 2009, 16:26
autor: malacz
Ale ja nie mogę czekać?

: 08 lipca 2009, 16:44
autor: fargo

Kod: Zaznacz cały

wget [url]http://download.dre.vanderbilt.edu/previous_versions/ACE-5.6.6.tar.gz[/url]
tar zxvf ACE-5.6.6.tar.gz
cd ACE_wrappers
mkdir cfg
cd cfg
../configure
make
make install
Powodzenia.

: 08 lipca 2009, 22:01
autor: malacz
Nie wiem dlaczego ale nadal mam błędy?

Jak sprawdzić jaką wersje libace posiadam?
Jak później usunąć ten pakiet?

: 08 lipca 2009, 23:36
autor: fnmirk
malacz, może najpierw sprawdź sobie system:
http://debian.linux.pl/viewtopic.php?p=89342#89342

Napisz co właściwie zamierzasz zrobić bo Twój problem jest gdzie indziej i nie jest to ,,ace'' czy ,,libace''.

: 09 lipca 2009, 13:26
autor: malacz
Zamierzam kompilować program (emulator) trinitycore2.
Sam program jest dobry, nie ma błędów które uniemożliwiły by kompilacja na Debianie.
Problem tkwi w braku libace albo uszkodzonym libace, instalowałem go zbyt dużo razy, może coś skopałem.
Przy kompilacji są takie błędy:

Kod: Zaznacz cały

GroupHandler.cpp :( .text._ZNK6Object11HasByteFlagEthh[Object::HasByteFlag(unsigned short, unsigned char, unsigned char) const]+0x108): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Item.cpp.o): In function `Object::GetInt32Value(unsigned short) const':
Item.cpp :( .text._ZNK6Object13GetInt32ValueEt[Object::GetInt32Value(unsigned short) const]+0x7c): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Item.cpp :( .text._ZNK6Object13GetInt32ValueEt[Object::GetInt32Value(unsigned short) const]+0x88): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Mail.cpp.o): In function `Player::AddMItem(Item*)':
Mail.cpp :( .text._ZN6Player8AddMItemEP4Item[Player::AddMItem(Item*)]+0x35): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Mail.cpp :( .text._ZN6Player8AddMItemEP4Item[Player::AddMItem(Item*)]+0x41): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(MapManager.cpp.o): In function `MapManager::GetMap(unsigned int, WorldObject const*)':
MapManager.cpp :( .text+0xe71): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
MapManager.cpp :( .text+0xe7d): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object: :D estroyForPlayer(Player*) const':
Object.cpp :( .text+0x1ecc): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x1ed8): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::RemoveByteFlag(unsigned 
short, unsigned char, unsigned char)':
Object.cpp :( .text+0x2c2f): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x2c3b): undefined reference to `ACE_Stack_Trace::c_str() 
const'
../game/libgame.a(Object.cpp.o): In function `Object::SetByteFlag(unsigned short, unsigned char, unsigned char)':
Object.cpp :( .text+0x2e21): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x2e2d): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::RemoveFlag(unsigned short, unsigned int)':
Object.cpp :( .text+0x300a): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x3016): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::SetFlag(unsigned short, unsigned int)':
Object.cpp :( .text+0x317a): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x3186): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::SetUInt16Value(unsigned short, unsigned char, unsigned short)':
Object.cpp :( .text+0x32f2): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x32fe): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::SetByteValue(unsigned short, unsigned char, unsigned char)':
Object.cpp :( .text+0x3525): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x3531): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::SetFloatValue(unsigned short, float)':
Object.cpp :( .text+0x3758): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x3764): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::RemoveUInt64Value(unsigned short, unsigned long const&)':
Object.cpp :( .text+0x3a03): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x3a0f): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::AddUInt64Value(unsigned short, unsigned long const&)':
Object.cpp :( .text+0x3bcb): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x3bd7): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::SetUInt64Value(unsigned short, unsigned long const&)':
Object.cpp :( .text+0x3d95): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x3da1): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::SetUInt32Value(unsigned short, unsigned int)':
Object.cpp :( .text+0x3f36): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x3f42): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::SetInt32Value(unsigned short, int)':
Object.cpp :( .text+0x4130): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x413c): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::_BuildValuesUpdate(unsigned char, ByteBuffer*, UpdateMask*, Player*) const':
Object.cpp :( .text+0x61aa): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x61b6): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Object.cpp.o): In function `Object::_BuildMovementUpdate(ByteBuffer*, unsigned short) const':
Object.cpp :( .text+0x6b90): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Object.cpp :( .text+0x6b9c): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(ObjectMgr.cpp.o): In function `ObjectMgr::GenerateLowGuid(HighGuid)':
ObjectMgr.cpp :( .text+0x17ca7): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
ObjectMgr.cpp :( .text+0x17cb3): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(PetitionsHandler.cpp.o): In function `unsigned short ByteBuffer::read<unsigned short>(unsigned long) const':
PetitionsHandler.cpp :( .text._ZNK10ByteBuffer4readItEET_m[unsigned short ByteBuffer::read<unsigned short>(unsigned long) const]+0x8a): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
PetitionsHandler.cpp :( .text._ZNK10ByteBuffer4readItEET_m[unsigned short ByteBuffer::read<unsigned short>(unsigned long) const]+0x96): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Player.cpp.o): In function `Player::ProhibitSpellScholl(SpellSchoolMask, unsigned int)':
Player.cpp :( .text+0xaf42): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Player.cpp :( .text+0xaf4e): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Player.cpp.o): In function `Player::GetNextQuest(unsigned long, Quest const*)':
Player.cpp :( .text+0x190eb): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Player.cpp :( .text+0x190f7): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Player.cpp.o): In function `UpdateMask: :o perator&=(UpdateMask const&)':
Player.cpp :( .text._ZN10UpdateMaskaNERKS_[UpdateMask: :o perator&=(UpdateMask const&)]+0x41): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Player.cpp :( .text._ZN10UpdateMaskaNERKS_[UpdateMask: :o perator&=(UpdateMask const&)]+0x4d): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(SpellAuras.cpp.o): In function `AreaAuraEffect::AreaAuraEffect(Aura*, unsigned int, int*, Unit*, Item*, Unit*)':
SpellAuras.cpp :( .text+0x14e66): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
SpellAuras.cpp :( .text+0x14e72): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(SpellAuras.cpp.o): In function `AreaAuraEffect::AreaAuraEffect(Aura*, unsigned int, int*, Unit*, Item*, Unit*)':
SpellAuras.cpp :( .text+0x1554e): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
SpellAuras.cpp :( .text+0x1555a): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(Unit.cpp.o): In function `Unit::BuildMovementPacket(ByteBuffer*) const':
Unit.cpp :( .text+0x5675): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Unit.cpp :( .text+0x5681): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(UpdateData.cpp.o): In function `UpdateData::BuildPacket(WorldPacket*)':
UpdateData.cpp :( .text+0x393): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
UpdateData.cpp :( .text+0x39f): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(World.cpp.o): In function `World::AddSession_(WorldSession*)':
World.cpp :( .text+0xbe42): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
World.cpp :( .text+0xbe4e): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(World.cpp.o): In function `ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex, std::deque<SqlOperation*, std::allocator<SqlOperation*> > >::add(SqlOperation* const&)':
World.cpp :( .text._ZN9ACE_Based11LockedQueueIP12SqlOperation16ACE_
Thread_MutexSt5dequeIS2_SaIS2_EEE3addERKS2_
[ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex, std::deque<SqlOperation*, std::allocator<SqlOperation*> > >::add(SqlOperation* const&)]+0x54): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
World.cpp :( .text._ZN9ACE_Based11LockedQueueIP12SqlOperation16ACE_
Thread_MutexSt5dequeIS2_SaIS2_EEE3addERKS2_[ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex, std::deque<SqlOperation*, std::allocator<SqlOperation*> > >::add(SqlOperation* const&)]+0x60): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(World.cpp.o): In function `ACE_Based::LockedQueue<CliCommandHolder*, ACE_Thread_Mutex, std::deque<CliCommandHolder*, std::allocator<CliCommandHolder*> > >::next()':
World.cpp :( .text._ZN9ACE_Based11LockedQueueIP16CliCommandHolder16ACE_
Thread_MutexSt5dequeIS2_SaIS2_EEE4nextEv[ACE_Based:
:LockedQueue<CliCommandHolder*, ACE_Thread_Mutex, std::deque<CliCommandHolder*, std::allocator<CliCommandHolder*> > >::next()]+0x88): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
World.cpp :( .text._ZN9ACE_Based11LockedQueueIP16CliCommandHolder16ACE
_Thread_MutexSt5dequeIS2_SaIS2_EEE4nextEv[ACE_Based::LockedQueue
<CliCommandHolder*, ACE_Thread_Mutex, std::deque<CliCommandHolder*, std::allocator<CliCommandHolder*> > >::next()]+0x94): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(World.cpp.o): In function `ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex, std::deque<WorldSession*, std::allocator<WorldSession*> > >::next()':
World.cpp :( .text._ZN9ACE_Based11LockedQueueIP12WorldSession16ACE_
Thread_MutexSt5dequeIS2_SaIS2_EEE4nextEv[ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex, std::deque<WorldSession*, std::allocator<WorldSession*> > >::next()]+0x88): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
World.cpp :( .text._ZN9ACE_Based11LockedQueueIP12WorldSession16ACE_
Thread_MutexSt5dequeIS2_SaIS2_EEE4nextEv[ACE_Based::LockedQueue
<WorldSession*, ACE_Thread_Mutex, std::deque<WorldSession*, std::allocator<WorldSession*> > >::next()]+0x94): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(World.cpp.o): In function `ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex, std::deque<WorldSession*, std::allocator<WorldSession*> > >::add(WorldSession* const&)':
World.cpp :( .text._ZN9ACE_Based11LockedQueueIP12WorldSession
16ACE_Thread_MutexSt5dequeIS2_SaIS2_EEE3addERKS2_
[ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex, std::deque<WorldSession*, std::allocator<WorldSession*> > >::add(WorldSession* const&)]+0x54): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
World.cpp :( .text._ZN9ACE_Based11LockedQueueIP12WorldSession16ACE_Thread_
MutexSt5dequeIS2_SaIS2_EEE3addERKS2_[ACE_Based:
:LockedQueue<WorldSession*, ACE_Thread_Mutex, std::deque<WorldSession*, std::allocator<WorldSession*> > >::add(WorldSession* const&)]+0x60): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(WorldSession.cpp.o): In function `signed char ByteBuffer::read<signed char>(unsigned long) const':
WorldSession.cpp :( .text._ZNK10ByteBuffer4readIaEET_m[signed char ByteBuffer::read<signed char>(unsigned long) const]+0x8a):
 undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
WorldSession.cpp :( .text._ZNK10ByteBuffer4readIaEET_m[signed char ByteBuffer::read<signed char>(unsigned long) const]+0x96): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(WorldSession.cpp.o): In function `ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex, std::deque<WorldPacket*, std::allocator<WorldPacket*> > >::next()':
WorldSession.cpp :( .text._ZN9ACE_Based11LockedQueueIP11WorldPacket16ACE_
Thread_MutexSt5dequeIS2_SaIS2_EEE4nextEv[ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex, std::deque<WorldPacket*, std::allocator<WorldPacket*> > >::next()]+0x88): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
WorldSession.cpp :( .text._ZN9ACE_Based11LockedQueueIP11WorldPacket16
ACE_Thread_MutexSt5dequeIS2_SaIS2_EEE4nextEv[ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex, std::deque<WorldPacket*, std::allocator<WorldPacket*> > >::next()]+0x94): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(WorldSession.cpp.o): In function `ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex, std::deque<WorldPacket*, std::allocator<WorldPacket*> > >::add(WorldPacket* const&)':
WorldSession.cpp :( .text._ZN9ACE_Based11LockedQueueIP11WorldPacket16ACE_
Thread_MutexSt5dequeIS2_SaIS2_EEE3addERKS2_
[ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex, std::deque<WorldPacket*, std::allocator<WorldPacket*> > >::add(WorldPacket* const&)]+0x54): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
WorldSession.cpp :( .text._ZN9ACE_Based11LockedQueueIP11WorldPacket16ACE_Thread_MutexSt5dequeIS2_SaIS2_
EEE3addERKS2_[ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex, std::deque<WorldPacket*, std::allocator<WorldPacket*> > >::add(WorldPacket* const&)]+0x60): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(WorldSocket.cpp.o): In function `ByteBuffer::read(unsigned char*, unsigned long)':
WorldSocket.cpp :( .text._ZN10ByteBuffer4readEPhm[ByteBuffer::read(unsigned char*, unsigned long)]+0x9f): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
WorldSocket.cpp :( .text._ZN10ByteBuffer4readEPhm[ByteBuffer::read(unsigned char*, unsigned long)]+0xab): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(AuctionHouseHandler.cpp.o): In function `AuctionHouseObject::AddAuction(AuctionEntry*)':
AuctionHouseHandler.cpp :( .text._ZN18AuctionHouseObject10AddAuctionEP12AuctionEntry[AuctionHouseObject::AddAuction(AuctionEntry*)]+0x35): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
AuctionHouseHandler.cpp :( .text._ZN18AuctionHouseObject10AddAuctionEP12AuctionEntry[AuctionHouseObject::AddAuction(AuctionEntry*)]+0x41): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(AuctionHouseMgr.cpp.o): In function `AuctionHouseMgr::AddAItem(Item*)':
AuctionHouseMgr.cpp :( .text+0x959): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
AuctionHouseMgr.cpp :( .text+0x965): undefined reference to `ACE_Stack_Trace::c_str() const'
AuctionHouseMgr.cpp :( .text+0xa59): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
AuctionHouseMgr.cpp :( .text+0xa65): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(BattleGroundAB.cpp.o): In function `BattleGroundAB::_GetNodeNameId(unsigned char)':
BattleGroundAB.cpp :( .text+0x15c): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
BattleGroundAB.cpp :( .text+0x168): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(WorldLog.cpp.o): In function `WorldLog: :o utLog(char const*, ...)':
WorldLog.cpp :( .text+0x148): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
WorldLog.cpp :( .text+0x154): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(WorldLog.cpp.o): In function `WorldLog: :o utTimestampLog(char const*, ...)':
WorldLog.cpp :( .text+0x3e4): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
WorldLog.cpp :( .text+0x3f0): undefined reference to `ACE_Stack_Trace::c_str() const'
../game/libgame.a(MiscHandler.cpp.o): In function `int ByteBuffer::read<int>(unsigned long) const':
MiscHandler.cpp :( .text._ZNK10ByteBuffer4readIiEET_m[int ByteBuffer::read<int>(unsigned long) const]+0x8a): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
MiscHandler.cpp :( .text._ZNK10ByteBuffer4readIiEET_m[int ByteBuffer::read<int>(unsigned long) const]+0x96): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/libshared.a(Threading.cpp.o): In function `ACE_Based::Thread::setPriority(ACE_Based::Priority)':
Threading.cpp :( .text+0x1a0): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Threading.cpp :( .text+0x1ac): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/libshared.a(Threading.cpp.o): In function `ACE_Based::Thread::Thread(ACE_Based::Runnable&)':
Threading.cpp :( .text+0x446): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Threading.cpp :( .text+0x452): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/libshared.a(Threading.cpp.o): In function `ACE_Based::Thread::Thread(ACE_Based::Runnable&)':
Threading.cpp :( .text+0x516): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Threading.cpp :( .text+0x522): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/libshared.a(Threading.cpp.o): In function `ACE_Based::ThreadPriority::ThreadPriority()':
Threading.cpp :( .text+0x683): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Threading.cpp :( .text+0x68f): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/libshared.a(Threading.cpp.o): In function `ACE_Based::ThreadPriority::ThreadPriority()':
Threading.cpp :( .text+0xa69): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Threading.cpp :( .text+0xa75): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/Database/libtrinitydatabase.a(QueryResultMysql.cpp.o): In function `QueryResultMysql::QueryResultMysql(st_mysql_res*, st_mysql_field*, unsigned long, unsigned int)':
QueryResultMysql.cpp :( .text+0x568): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
QueryResultMysql.cpp :( .text+0x574): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/Database/libtrinitydatabase.a(QueryResultMysql.cpp.o): In function `QueryResultMysql::QueryResultMysql(st_mysql_res*, st_mysql_field*, unsigned long, unsigned int)':
QueryResultMysql.cpp :( .text+0x896): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
QueryResultMysql.cpp :( .text+0x8a2): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/Database/libtrinitydatabase.a(SqlDelayThread.cpp.o): In function `ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex, std::deque<SqlOperation*, std::allocator<SqlOperation*> > >::next()':
SqlDelayThread.cpp :( .text._ZN9ACE_Based11LockedQueueIP12SqlOperation16ACE_Thread_
MutexSt5dequeIS2_SaIS2_EEE4nextEv[ACE_Based::LockedQueue<SqlOperation*, 
ACE_Thread_Mutex, std::deque<SqlOperation*, std::allocator<SqlOperation*> > >::next()]+0x88): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
SqlDelayThread.cpp :( .text._ZN9ACE_Based11LockedQueueIP12SqlOperation16ACE_Thread_MutexSt5dequeIS2
_SaIS2_EEE4nextEv[ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex, std::deque<SqlOperation*, std::allocator<SqlOperation*> > >::next()]+0x94): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/Database/libtrinitydatabase.a(SqlOperations.cpp.o): In function `ACE_Based::LockedQueue<Trinity::IQueryCallback*, 
ACE_Thread_Mutex, std::deque<Trinity::IQueryCallback*, std::allocator<Trinity::IQueryCallback*> > >::add(Trinity::IQueryCallback* const&)':
SqlOperations.cpp :( .text._ZN9ACE_Based11LockedQueueIPN7
Trinity14IQueryCallbackE16ACE_Thread_MutexSt5dequeIS3_SaIS3_EEE3addERKS3_
[ACE_Based::LockedQueue<
Trinity::IQueryCallback*, ACE_Thread_Mutex, std::deque<Trinity::IQueryCallback*, 
std::allocator<Trinity::IQueryCallback*> > >::add(Trinity::IQueryCallback* const&)]+0x54): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
SqlOperations.cpp :( .text._ZN9ACE_Based11LockedQueueIPN7Trinity14IQueryCallbackE16
ACE_Thread_MutexSt5dequeIS3_SaIS3_EEE3addERKS3_
[ACE_Based::LockedQueue<Trinity::IQueryCallback*, ACE_Thread_Mutex, std::deque<Trinity::IQueryCallback*,
std::allocator<Trinity::IQueryCallback*> > >::add(Trinity::IQueryCallback* const&)]+0x60): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/Database/libtrinitydatabase.a(SqlOperations.cpp.o): In function `ACE_Based::LockedQueue<Trinity::IQueryCallback*,
ACE_Thread_Mutex, std::deque<Trinity::IQueryCallback*, std::allocator<Trinity::IQueryCallback*> > >::next()':
SqlOperations.cpp :( .text._ZN9ACE_Based11LockedQueueIPN7Trinity14IQueryCallbackE16ACE_
Thread_MutexSt5dequeIS3_SaIS3_EEE4nextEv
[ACE_Based::LockedQueue<Trinity::IQueryCallback*, 
ACE_Thread_Mutex, std::deque<Trinity::IQueryCallback*, 
std::allocator<Trinity::IQueryCallback*> > >::next()]+0x88):
 undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
SqlOperations.cpp:
(.text._ZN9ACE_Based11LockedQueueIPN7Trinity14IQueryCallbackE16ACE_Thread_MutexSt5dequeIS3_SaIS3_EEE4nextEv
[ACE_Based::LockedQueue<Trinity::IQueryCallback*,
ACE_Thread_Mutex, std::deque<Trinity::IQueryCallback*, 
std::allocator<Trinity::IQueryCallback*> > >::next()]+0x94):
 undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/Auth/libtrinityauth.a(Hmac.cpp.o): In function `HmacHash::Finalize()':
Hmac.cpp :( .text+0xb9): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Hmac.cpp :( .text+0xc5): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/Auth/libtrinityauth.a(Hmac.cpp.o): In function `HmacHash::HmacHash(unsigned int, unsigned char*)':
Hmac.cpp :( .text+0x1d2): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Hmac.cpp :( .text+0x1de): undefined reference to `ACE_Stack_Trace::c_str() const'
../shared/Auth/libtrinityauth.a(Hmac.cpp.o): In function `HmacHash::HmacHash(unsigned int, unsigned char*)':
Hmac.cpp :( .text+0x29a): undefined reference to `ACE_Stack_Trace::ACE_Stack_Trace(long, unsigned long)'
Hmac.cpp :( .text+0x2a6): undefined reference to
`ACE_Stack_Trace::c_str() const'
collect2: ld returned 1 exit status
make[2]: *** [src/trinitycore/trinity-core] Błąd 1
make[1]: *** [src/trinitycore/CMakeFiles/trinity-core.dir/all] Błąd 2
make: *** [all] Błąd 2
Tutaj też jest fragment kodu:
link
Musze odinstalować libace i na nowo zainstalować ale jak?