Po zainstalowaniu COD 2 i GTA SA, bez żadnych błędów, gdy chcę je uruchomić pojawia się czarny ekran przez chwilę tak jakby chciał się załączyć, a po 2 sekundach wyłącza się gra i przechodzi na Desktop w rozdzielczości 640x480. Sterowniki mam zainstalowane grałem w torcs tremulous i wszytko było dobrze.
Moja dystrybucja to Debian Lenny
Gry uruchamiane pod wine
Nie wszystkie gry są wspierane przez wine spróbuj poszukać na google.pl ;] Tam masz na tematy gier pod Linuksa i mnóstwo informacji.
http://cedegawiki.sweetleafstudios.com/ ... _of_Duty_2
http://forum.dug.net.pl/viewtopic.php?id=9746
http://forum.linux.pl/viewtopic.php?id=10425
http://appdb.winehq.org/appview.php?iVersionId=3794
Poszukaj, ludzie mają różne problemy. Przede wszystkim odpal to z konsoli i zobacz jakie komunikaty wyświetlają się na ekranie.
http://cedegawiki.sweetleafstudios.com/ ... _of_Duty_2
http://forum.dug.net.pl/viewtopic.php?id=9746
http://forum.linux.pl/viewtopic.php?id=10425
http://appdb.winehq.org/appview.php?iVersionId=3794
Poszukaj, ludzie mają różne problemy. Przede wszystkim odpal to z konsoli i zobacz jakie komunikaty wyświetlają się na ekranie.
Kod: Zaznacz cały
wine gta_sa.exe
fixme:system:SystemParametersInfoW Unimplemented action: 8193 (SPI_SETFOREGROUNDLOCKTIMEOUT)
fixme:win:EnumDisplayDevicesW ((null),0,0x178f7c4,0x00000000), stub!
fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Quality levels unsupported at present
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12a1b8) : stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:d3d_surface:flush_to_framebuffer_drawpixels >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDrawPixels @ surface.c / 1060
wine: Unhandled page fault on execute access to 0x7c03d9e8 at address 0x7c03d9e8 (thread 0009), starting debugger...
Unhandled exception: page fault on execute access to 0x7c03d9e8 in 32-bit code (0x7c03d9e8).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7c03d9e8 ESP:0178f800 EBP:0178f83c EFLAGS:00010246( - 00 -RIZP1)
EAX:7bde5c60 EBX:7bde505c ECX:0016a720 EDX:00174b9c
ESI:00000000 EDI:00000000
Stack dump:
0x0178f800: 7bd735eb 00008775 00174b9c 00000001
0x0178f810: 00000001 3f800000 3f800000 3f800000
0x0178f820: 00000001 00000000 00000002 7bd7355b
0x0178f830: 7bde505c 00000006 00000044 0178f8cc
0x0178f840: 7bd1ef1e 000000d8 0016a720 023d6010
0x0178f850: 00000000 00000002 00000000 00000000
Backtrace:
=>1 0x7c03d9e8 (0x0178f83c)
2 0x7bd1ef1e ActivateContext+0x5fe() in wined3d (0x0178f8cc)
3 0x7bd4e42e drawPrimitive+0xce() in wined3d (0x0178fc5c)
4 0x7bd32d7a in wined3d (+0x22d7a) (0x0178fc9c)
5 0x72e486ba in d3d9 (+0x86ba) (0x0178fccc)
err:dbghelp_msc:codeview_process_info Unknown CODEVIEW signature 088d8601 in module L"gta_sa"
6 0x007fbced in gta_sa (+0x3fbced) (0x00000002)
7 0x00000000 (0x00000000)
0x7c03d9e8: movl 0x7e788c60,%eax
Modules:
Module Address Debug info Name (83 modules)
PE 230000- 239000 Deferred ogg
PE 240000- 348000 Deferred vorbis
PE 350000- 380000 Deferred eax
PE 400000- 1577000 Export gta_sa
PE 10000000-10011000 Deferred vorbisfile
ELF 72e2f000-72e5f000 Export d3d9<elf>
\-PE 72e40000-72e5f000 \ d3d9
ELF 7b800000-7b928000 Deferred kernel32<elf>
\-PE 7b820000-7b928000 \ kernel32
ELF 7bc00000-7bca3000 Deferred ntdll<elf>
\-PE 7bc10000-7bca3000 \ ntdll
ELF 7bca9000-7bcf4000 Deferred dsound<elf>
\-PE 7bcb0000-7bcf4000 \ dsound
ELF 7bcf4000-7bde7000 Export wined3d<elf>
\-PE 7bd10000-7bde7000 \ wined3d
ELF 7bde7000-7be3d000 Deferred ddraw<elf>
\-PE 7bdf0000-7be3d000 \ ddraw
ELF 7be3d000-7bf00000 Deferred libasound.so.2
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7bf08000-7bf3e000 Deferred dinput<elf>
\-PE 7bf10000-7bf3e000 \ dinput
ELF 7bf67000-7bf7f000 Deferred dinput8<elf>
\-PE 7bf70000-7bf7f000 \ dinput8
ELF 7bf8f000-7bfa4000 Deferred midimap<elf>
\-PE 7bf90000-7bfa4000 \ midimap
ELF 7bfa4000-7bfca000 Deferred msacm32<elf>
\-PE 7bfb0000-7bfca000 \ msacm32
ELF 7bfca000-7c000000 Deferred winealsa<elf>
\-PE 7bfd0000-7c000000 \ winealsa
ELF 7c447000-7c45f000 Deferred msacm32<elf>
\-PE 7c450000-7c45f000 \ msacm32
ELF 7c45f000-7c464000 Deferred libxfixes.so.3
ELF 7c464000-7c46d000 Deferred libxcursor.so.1
ELF 7c46d000-7c48a000 Deferred imm32<elf>
\-PE 7c470000-7c48a000 \ imm32
ELF 7c48a000-7c490000 Deferred libxrandr.so.2
ELF 7c490000-7c498000 Deferred libxrender.so.1
ELF 7c498000-7c49b000 Deferred libxinerama.so.1
ELF 7d65d000-7d665000 Deferred librt.so.1
ELF 7d665000-7e707000 Deferred fglrx_dri.so
ELF 7e707000-7e714000 Deferred libgcc_s.so.1
ELF 7e714000-7e78e000 Export libgl.so.1
ELF 7e78e000-7e793000 Deferred libxdmcp.so.6
ELF 7e793000-7e87f000 Deferred libx11.so.6
ELF 7e87f000-7e88d000 Deferred libxext.so.6
ELF 7e88d000-7e8a4000 Deferred libice.so.6
ELF 7e8a4000-7e8ac000 Deferred libsm.so.6
ELF 7e8c1000-7e952000 Deferred winex11<elf>
\-PE 7e8d0000-7e952000 \ winex11
ELF 7e96f000-7e98f000 Deferred libexpat.so.1
ELF 7e98f000-7e9b8000 Deferred libfontconfig.so.1
ELF 7e9b8000-7e9cd000 Deferred libz.so.1
ELF 7e9cd000-7ea3c000 Deferred libfreetype.so.6
ELF 7ea3c000-7ea9b000 Deferred rpcrt4<elf>
\-PE 7ea50000-7ea9b000 \ rpcrt4
ELF 7ea9b000-7eb3d000 Deferred ole32<elf>
\-PE 7eab0000-7eb3d000 \ ole32
ELF 7eb3d000-7eb50000 Deferred libresolv.so.2
ELF 7eb50000-7eb6f000 Deferred iphlpapi<elf>
\-PE 7eb60000-7eb6f000 \ iphlpapi
ELF 7eb6f000-7eb9a000 Deferred ws2_32<elf>
\-PE 7eb80000-7eb9a000 \ ws2_32
ELF 7eb9a000-7ebe5000 Deferred advapi32<elf>
\-PE 7eba0000-7ebe5000 \ advapi32
ELF 7ebe5000-7ec7d000 Deferred gdi32<elf>
\-PE 7ebf0000-7ec7d000 \ gdi32
ELF 7ec7d000-7edb8000 Deferred user32<elf>
\-PE 7ec90000-7edb8000 \ user32
ELF 7edb8000-7ee45000 Deferred winmm<elf>
\-PE 7edc0000-7ee45000 \ winmm
ELF 7ee45000-7ee49000 Deferred iso8859-2.so
ELF 7efa3000-7efae000 Deferred libnss_files.so.2
ELF 7efae000-7efc6000 Deferred libnsl.so.1
ELF 7efc6000-7efeb000 Deferred libm.so.6
ELF 7efed000-7eff7000 Deferred libnss_nis.so.2
ELF 7eff7000-7f000000 Deferred libnss_compat.so.2
ELF f7ca2000-f7ca5000 Deferred libxau.so.6
ELF f7ca7000-f7cab000 Deferred libdl.so.2
ELF f7cab000-f7df2000 Deferred libc.so.6
ELF f7df2000-f7e09000 Deferred libpthread.so.0
ELF f7e09000-f7e0e000 Deferred libxxf86vm.so.1
ELF f7e1e000-f7f32000 Deferred libwine.so.1
ELF f7f35000-f7f53000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
00000008 (D) Z:\home\kamil\.wine\drive_c\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe
00000014 0
00000013 15
00000010 0
00000009 0 <==
0000000a
0000000b 0
0000000c
0000000f 0
0000000e 0
0000000d 0
00000011
00000012 0
Backtrace:
=>1 0x7c03d9e8 (0x0178f83c)
2 0x7bd1ef1e ActivateContext+0x5fe() in wined3d (0x0178f8cc)
3 0x7bd4e42e drawPrimitive+0xce() in wined3d (0x0178fc5c)
4 0x7bd32d7a in wined3d (+0x22d7a) (0x0178fc9c)
5 0x72e486ba in d3d9 (+0x86ba) (0x0178fccc)
6 0x007fbced in gta_sa (+0x3fbced) (0x00000002)
7 0x00000000 (0x00000000)
//aha i pracuje na amd64